Naruto: Crisis: Shinobi Fate


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Myrtenaster 1.0

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Garnet Rose



Posts : 178
Join date : 2016-01-06

Myrtenaster 1.0

Post by Garnet Rose on Thu Jan 14, 2016 5:19 pm

Name ;; Myrtenaster (Ver 1.0)
Rank ;; B
Price ;; 10500
Durability ;; 100
Description/Abilities;;

A Rank- Ice Dust Shot

After spinning the revolving chambers inside of the sword's hilt so that the light blue option is selected, the user can then activate this ability by pulling back the hammer and then squeezing the trigger, causing the dust inside the chamber to activate and cause it to travel along the blade in the form of a light blue light before moving forward towards the direction that it's currently pointing at for about 40m at 60 speed and power before eventually dissipating. Upon impact with a target, whether it be enemy or simply the environment the dust will reaction by encasing within a 15m radius in ice, preventing any movement by those trapped inside. A person encased in ice trapped for 3 posts, being about to resist being trapped by having at least 80% of the shot's power in durability while simply being able to escape if their strength is equal to the power of the shot. While this cannot be used to cause any actual harm to an opponent through directly attacking them with it it is a great way to gain some distance from the opponent and also set up the next assault.

B Rank- Fire Dust Shot

After spinning the revolving chambers inside of the sword's hilt so that the red option is selected, the user can then activate this ability by pulling back the hammer and then squeezing the trigger, causing the dust inside the chamber to activate and cause it to travel in the form of a red light along the blade before moving forward towards the direction that it's currently pointing at for about 30m at 40 speed before eventually dissipating. Upon impact with the target it causes an explosion with a 5m radius that has a power of 35.

Appearance ;;
The hilt/chamber:
Myrtenaster itself:

Blade Length:39in
Total Length: 50in
Blade Width: 2.5cm
Hilt Width: 5 in


Last edited by Garnet Rose on Sun Feb 14, 2016 9:56 pm; edited 3 times in total
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Cadis Etrama Di Levone

Posts : 54
Join date : 2015-12-09

Re: Myrtenaster 1.0

Post by Cadis Etrama Di Levone on Sat Jan 23, 2016 11:35 am

1/2 Approved
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Garnet Rose



Posts : 178
Join date : 2016-01-06

Re: Myrtenaster 1.0

Post by Garnet Rose on Wed Feb 03, 2016 8:50 pm

bump?
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Kenshin



Posts : 347
Join date : 2015-12-23

Re: Myrtenaster 1.0

Post by Kenshin on Fri Feb 05, 2016 5:04 am

Heyo Garnet, could you please add in a power for the Ice Dust Shot, also could you please add in for how long the person is trapped within the ice if they are caught and cannot escape, and finally can you add in a way for anyone caught within Ice Dust Shot's radius to either resist or escape (This can be based on the power of the attack vs the durability of the person for resist and a power vs strength thing for escape, but then again they're just suggestions, it's up to you in the end)
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Garnet Rose



Posts : 178
Join date : 2016-01-06

Re: Myrtenaster 1.0

Post by Garnet Rose on Sun Feb 14, 2016 9:56 pm

edited!
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Kenshin



Posts : 347
Join date : 2015-12-23

Re: Myrtenaster 1.0

Post by Kenshin on Sun Feb 14, 2016 10:43 pm

Garnet Rose wrote:Name ;; Myrtenaster (Ver 1.0)
Rank ;; B
Price ;; 10500
Durability ;; 100
Description/Abilities;;

A Rank- Ice Dust Shot

After spinning the revolving chambers inside of the sword's hilt so that the light blue option is selected, the user can then activate this ability by pulling back the hammer and then squeezing the trigger, causing the dust inside the chamber to activate and cause it to travel along the blade in the form of a light blue light before moving forward towards the direction that it's currently pointing at for about 40m at 60 speed and power before eventually dissipating. Upon impact with a target, whether it be enemy or simply the environment the dust will reaction by encasing within a 15m radius in ice, preventing any movement by those trapped inside. A person encased in ice trapped for 3 posts, being about to resist being trapped by having at least 80% of the shot's power in durability while simply being able to escape if their strength is equal to the power of the shot. While this cannot be used to cause any actual harm to an opponent through directly attacking them with it it is a great way to gain some distance from the opponent and also set up the next assault.

B Rank- Fire Dust Shot

After spinning the revolving chambers inside of the sword's hilt so that the red option is selected, the user can then activate this ability by pulling back the hammer and then squeezing the trigger, causing the dust inside the chamber to activate and cause it to travel in the form of a red light along the blade before moving forward towards the direction that it's currently pointing at for about 30m at 40 speed before eventually dissipating. Upon impact with the target it causes an explosion with a 5m radius that has a power of 35.

Appearance ;;
The hilt/chamber:
Myrtenaster itself:

Blade Length:39in
Total Length: 50in
Blade Width: 2.5cm
Hilt Width: 5 in

Approved
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Garnet Rose



Posts : 178
Join date : 2016-01-06

Re: Myrtenaster 1.0

Post by Garnet Rose on Fri Jan 13, 2017 2:22 pm

Requesting revival.

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