Naruto: Crisis: Shinobi Fate


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Nōet Leō'Tōrō | Jiton Jutsu: Magnet Release Techniques

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Apex

Posts : 8
Join date : 2017-01-28

Nōet Leō'Tōrō | Jiton Jutsu: Magnet Release Techniques

Post by Apex on Tue Feb 14, 2017 7:27 pm

Name ;; Shōka | Sublimation
Rank ;; D | B | S
Type ;; Ninjutsu
Element ;; N/A
Range ;; 5 M | 15 M | 25 M
Power ;; 0
Speed ;; 3 | 6 | 10
Cool Down;; 1 Post
Description ;; A technique wherein the user causes the unique metals produced by their body to undergo sublimation, thus taking the liquid form that they are extracted in and converting them into another state of matter (Solid or Gas). When the technique is released the metal does revert back into its dormant liquid state.

Name ;; Featherweight
Rank ;; D
Type ;; Ninjutsu
Element ;; Jiton | Magnet Release
Range ;; Touch
Power ;; 0
Speed ;; 4
Cool Down;; 2 Posts
Description ;; A technique wherein the utilization of the manipulation of magnetic fields through physical contact allows the user to practically wield or pick up anything as if it were as light as a feather, so long as the physical contact is maintained the item in question can be utilized, but in the event it is knocked off due to an opposing force the full weight of the object comes back into question and adverse affects may come into play.

Name ;; Coating
Rank ;; C | B | A | S
Type ;; Iryo-Ninjutsu
Element ;; Jiton | Magnet Release
Range ;; Touch
Power ;; 2 (+20) | 4 (+40) | 6 (+60) | 5 (+100)
Speed ;; 2 | 2 | 2 | 5
Cool Down;; 2 Posts
Description ;; A technique wherein the user extracts one of his unique metals from his body in liquid form and coats the exterior of his body, this serves to increase the overall density of the user as well as add in the additional factors unique to each metal.

Name ;; Flight
Rank ;; B
Type ;; Ninjutsu
Element ;; Jiton | Magnet Release
Range ;; 15 M Radius
Power ;; 0
Speed ;; 6
Cool Down;; 2 Posts
Description ;; A technique wherein the utilization of the manipulation of magnetic fields allows the user to seemingly fly/hover/levitate when surrounded or in contact with any type of metal or form of earth. This only works if enough of the substance is present, a single kunai will not be sufficient enough, but as little as five will suffice. The speed at which the user moves when off the ground is equivalent to their chakra stat as opposed to their speed stat because instead of their muscles doing the labor instead their chakra is.

Name ;; Attraction/Repulsion
Rank ;; C
Type ;; Ninjutsu
Element ;; Jiton | Magnet Release
Range ;; 10 M
Power ;; 0
Speed ;; 4
Cool Down;; 1 Post
Description ;; A technique wherein the utilization of the manipulation of magnetic fields allows the user to control the direction and speed of travel of anything in physical contact with him and by extension anything in physical contact with an object that has been previously been in physical contact with him. Anything manipulated by his magnetic field is subject to moving up to the speed equivalent of his chakra stat.
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Kenshin



Posts : 347
Join date : 2015-12-23

Re: Nōet Leō'Tōrō | Jiton Jutsu: Magnet Release Techniques

Post by Kenshin on Wed Feb 15, 2017 1:23 am

Apex wrote:Name ;; Shōka | Sublimation
Rank ;; D | B | S
Type ;; Ninjutsu
Element ;; N/A
Range ;; 5 M | 15 M | 25 M
Power ;; 0
Speed ;; 3 | 6 | 10
Cool Down;; 1 Post
Description ;; A technique wherein the user causes the unique metals produced by their body to undergo sublimation, thus taking the liquid form that they are extracted in and converting them into another state of matter (Solid or Gas). When the technique is released the metal does revert back into its dormant liquid state.

Okay, so first up no jutsu can have a power of zero, at the very least it will need a power of 1. Second, I personally feel that since this jutsu is something that goes hand in hand with your Alchemic Human Ore  SC you should give the jutsu the same amount of ranks, C-S, and have each rank of the jutsu allow you to use Sublimation on the metal produced by the SC's rank. C-rank Gold, B-rank Gallium, etc etc. Thirdly, please give a longer cool down time for the higher ranks

Name ;; Featherweight
Rank ;; D
Type ;; Ninjutsu
Element ;; Jiton | Magnet Release
Range ;; Touch
Power ;; 0
Speed ;; 4
Cool Down;; 2 Posts
Description ;; A technique wherein the utilization of the manipulation of magnetic fields through physical contact allows the user to practically wield or pick up anything as if it were as light as a feather, so long as the physical contact is maintained the item in question can be utilized, but in the event it is knocked off due to an opposing force the full weight of the object comes back into question and adverse affects may come into play.

First up once again no jutsu can have 0 power, and to save some trouble I am just gonna say that this needs to be fixed in most of the jutsu in this list. Second, does this jutsu allow you to pick up ANYTHING, like for example, mountains, humans, buidlings, etc etc, because that is the way it is atm. Third, D-ranks only get 3 points, not 4. Fourth, please give a duration and extend the cool down

Name ;; Coating
Rank ;; C | B | A | S
Type ;; Iryo-Ninjutsu
Element ;; Jiton | Magnet Release
Range ;; Touch
Power ;; 2 (+20) | 4 (+40) | 6 (+60) | 5 (+100)
Speed ;; 2 | 2 | 2 | 5
Cool Down;; 2 Posts
Description ;; A technique wherein the user extracts one of his unique metals from his body in liquid form and coats the exterior of his body, this serves to increase the overall density of the user as well as add in the additional factors unique to each metal.

I'm gonna need you to add in what buffs and debuffs you get for each metal. Also please fix your numbers, 1 power = +20, 1 speed = 1 post duration. Please give longer cool downs for the higher ranks

Name ;; Flight
Rank ;; B
Type ;; Ninjutsu
Element ;; Jiton | Magnet Release
Range ;; 15 M Radius
Power ;; 0
Speed ;; 6
Cool Down;; 2 Posts
Description ;; A technique wherein the utilization of the manipulation of magnetic fields allows the user to seemingly fly/hover/levitate when surrounded or in contact with any type of metal or form of earth. This only works if enough of the substance is present, a single kunai will not be sufficient enough, but as little as five will suffice. The speed at which the user moves when off the ground is equivalent to their chakra stat as opposed to their speed stat because instead of their muscles doing the labor instead their chakra is.

Put 1 point in Power, and bring speed down to 5. If this jutsu allows you to let other fly mention it in the app, if not then just change the range to self.

Name ;; Attraction/Repulsion
Rank ;; C
Type ;; Ninjutsu
Element ;; Jiton | Magnet Release
Range ;; 10 M
Power ;; 0
Speed ;; 4
Cool Down;; 1 Post
Description ;; A technique wherein the utilization of the manipulation of magnetic fields allows the user to control the direction and speed of travel of anything in physical contact with him and by extension anything in physical contact with an object that has been previously been in physical contact with him. Anything manipulated by his magnetic field is subject to moving up to the speed equivalent of his chakra stat.

Well first I am gonna say please remove the mention of you being able to control stuff you have previously touched, because that is just...way too vague, I'd be okay with stuff you touched in the last couple of posts, but not the way it is now. Not to mention the stuff would have to be within reason, as I dont wanna see you touching a random boulder and then sending that flying at someone. Also give it a longer cool down.


Once you have made all of these changes bump and I will look again. Also please feel free to PM me if you have any questions

    Current date/time is Sun Dec 17, 2017 11:08 pm