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Setōshi Sōichirō | Tōton Jutsu: Light Release Techniques

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Setō

Posts : 36
Join date : 2015-12-01

Setōshi Sōichirō | Tōton Jutsu: Light Release Techniques

Post by Setō on Tue Feb 14, 2017 5:49 pm


Name ;; Tōton: Kiroku Ripurē no Jutsu| Light Release: Record and Replay Technique
Rank ;; E
Type ;; Fūinjutsu
Element ;; Tōton | Light Release
Range ;; 15 M | Scroll
Power ;; 0
Speed ;; 2
Cool Down;; 1 Post
Description ;; To begin, the user creates the kanji for Record (記録, Kiroku) somewhere upon themselves, this causes a translucent film of chakra over the eyes which records the events of up two posts that the user has in their sight. Upon writing the kanji for Replay (リプレー, Ripurē) upon themselves the user can project the events witnessed from their eyes and display it within range like a video in 3D, seeing as these are simply projections they cause no damage to the body and can be passed through, but deciphering them from a real counterpart takes physical contact. Additionally, these same effects can be used by placing the kanji on a scroll and viewing directly from there, this allows for the storage of these memories.

Name ;; Tōton: Kekkai no Jutsu| Light Release: Barrier Technique
Rank ;; D, B, S
Type ;; Fūinjutsu
Element ;; Tōton | Light Release
Range ;; Provided Below
Power ;; 2 | 3 | 6
Speed ;; 2 | 3 | 4
Cool Down;; 1 Post
Description ;; To begin, the user creates the kanji for Barrier (結界, Kekkai) upon a surface and within seconds a barrier whose size is equivalent to the chakra used in the production of the technique is erected. As a product of Tōton | Light Release the barrier is very malleable and can be shaped to any form through mental control as well as produce scalding burns upon touch from anyone other than the user.

  • D Rank | Tōton | Light Release chakra is manipulated into translucent 2D shapes whose dimensions do not exceed 3 M x 3 M. Its defensive and scalding effects are equivalent to its rank.
  • B Rank | Tōton | Light Release chakra is manipulated to create 3D constructs of intense light whose dimensions do not exceed 13 M x 13 x M x 13 M, prolonged viewing will result in impaired vision. Its defensive and scalding effects are equivalent to its rank, a single C rank strike will begin to crack the constructs, but it will nullify up to 2 C rank techniques or strikes.
  • S Rank | Tōton | Light Release chakra is manipulated to bend the light produced so that the 3D construct is invisible to the naked eye, when met with sufficient force a quick flash of light will occur at the point of origin. Medical attention up to the rank of the chakra output is required immediately before the cellular death caused by the scald burns spreads, takes 3 posts to succumb a limb. Its defensive capabilities are equivalent to its rank: 1 S Rank, 2 A ranks, 3 B Ranks will begin to make the construct more visible before cracking and shattering, lower ranks are of no effect to the construct.Below Constructs may not exceed 23 M x 23 M x 23 M


Name ;; Tōton: Horoguramu no Jutsu| Light Release: Hologram Technique
Rank ;; D
Type ;; Fūinjutsu
Element ;; Tōton | Light Release
Range ;; 15 M
Power ;; 0
Speed ;; 3
Cool Down;; Maintainable
Description ;; Utilizing any medium, the user will pour Tōton | Light Release chakra into a seal which then creates the kanji for Projection( 投影, Tōei) upon its surface. By releasing the chakra stored within the seal it will project Tōton | Light Release chakra in the form of a holographic projection, the malleability of this chakra allows for any shape or size within the range of the technique to be assumed. With these projections being simple holograms no physical damage occurs when they are walked into, the image simply becomes distorted and will project on whatever is disrupting the image.

Name ;; Tōton: no Jutsu| Light Release: Blinding Reflection Technique
Rank ;; D
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 15 M
Power ;; 3
Speed ;; 0
Cool Down ;; 2 Posts
Description ;; By first concentrating Tōton chakra within the interior of the palms, the user will release it above his head in the form of a basketball sized sphere reminiscent of the sun. The light produced from the sphere is not blinding nor does it hurt to touch the sphere, although, reflective materials and items (chains, buttons, weapons, jewelry, i.e.) within range become engulfed in intense light unable to be viewed by unprotected eyes. Objects worn that are engulfed in the light cause the wearers vision to be limited to only 3 M in front of them, shielding said objects from being under the sun whilst the technique is in effect will permit vision.

Name ;; Tōton: Teiden no Jutsu| Light Release: Blackout Technique
Rank ;; C
Type ;; Fūinjutsu
Element ;; Tōton | Light Release
Range ;; 20 M
Power ;; 0
Speed ;; 4
Cool Down;; Maintainable
Description ;;
Requirements ;; Utilizing any medium, the user will pour Tōton | Light Release chakra into a seal which then creates the kanji for Sight ( 視界, Shikai) upon its surface. A translucent barrier of chakra is projected from the Kanji that seals all light in the visible spectrum within range into the seal. Objects that pass into the barrier appear to disappear to those viewing from the outside in, but within the interior of the barrier pitch darkness is all that can be seen from the inside out. The sense of direction gets interfered with causing those that appear to typically walk in circles or become tripped up by unseen objects. Viewing on the infrared spectrum and through other mediums such as chakra can allow sight in these "blackout" areas. Removing the tag will disrupt the technique if it can be found.

Name ;; Tōton: Shihanki Abatā no Jutsu| Light Release: Quarter Avatar Technique
Rank ;; C
Type ;; Ninjutsu
Element ;; N/A
Range ;; Self | 3 M x 3 M x 3 M
Power ;; 2
Speed ;; 2
Cool Down;; Maintainable
Description ;; This technique will go on to become the pinnacle of shape transformation jutsu in its completed form, utilizing the malleability of Tōton | Light Release chakra the user is able to create hard light constructs as extensions of their body. The hard light is characterized as densely compressed Tōton |Light release chakra, its color typically that of either the user's choice or the natural color of their unique chakra. These constructs are limited only by the imagination and the fact that it can only cover a quarter of the users body. Thus, either a single limb, the head, chest (Wings do come in pairs) or back, or a tail extension can be made at a single time in the production of this technique. Additionally, handheld weapons are able to be created but require continued contact to maintain the shape transformation. As a result of the amount of compressed chakra, the constructs have a defensive factor to them which when struck by techniques of the same rank they merely seem to crack at the point of origin, this does not destroy the construct but another successful strike will. Techniques of a single rank higher will shatter the construct completely but the limb will remain unharmed, anything two ranks and above will shatter and adverse affects may harm the user. Lastly, as a product of Tōton | Light Release chakra techniques of the same nature can be used through the avatar if applicable, it still produces the scalding effect of the chakra.

Name ;; Fūinjutsu: Bunshin Fuda no Jutsu | Sealing Technique: Clone Tag Technique
Rank ;; C
Type ;; Fūinjutsu
Element ;; N/A
Range ;; 15 M
Power ;; 2
Speed ;; 2
Cool Down;; Maintainable
Description ;; A Fūinjutsu that incorporates Bunshinjutsu, this technique utilizes a clone as a medium for transferring one other Fūinjutsu technique. By first creating the Kanji for the seal wished to be transferred on the palm of the users hand, the user will then create the clone handseal from which a single clone will appear, because it is an exact replica of the user differentiating between it and the user is difficult. The clone itself cannot perform any jutsu outside of Fūinjutsu and Taijutsu. Upon the clone making physical contact with a target it will erupt in a plume of smoke per usual, but left upon the target will be a seal array consistent with whatever Fūinjutsu technique represented by the Kanji that was placed on the users palm.
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Katsuo Hachirou



Posts : 73
Join date : 2017-01-12

Re: Setōshi Sōichirō | Tōton Jutsu: Light Release Techniques

Post by Katsuo Hachirou on Tue Feb 14, 2017 11:28 pm

Unless someone else has a problem with it, approved.
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Setō

Posts : 36
Join date : 2015-12-01

Re: Setōshi Sōichirō | Tōton Jutsu: Light Release Techniques

Post by Setō on Sat Feb 25, 2017 2:38 pm

Name ;; Light-Lightning Oni
Rank ;; C | B | A | S
Type ;; Ninjutsu
Element ;; Tōton | Light Release + Raiton | Lightning Release
Range ;; 10 M | 15 | 20 | 25
Power ;; 2 | 2 | 3 | 5
Speed ;; 2 | 4 | 5 | 5
Cool Down;; Self-Sustained
Description ;; An interesting technique which calls upon the user's bioluminescence, instead of receiving the Chakra gained from being in the presence of heat based light the user generates what is known as an Oni, in the case of this technique an Oni consisting of Raiton | Lightning Release chakra with the ability to change its shape utilizing an out casing Tōton | Light Release Chakra. The additional Yōton | Yang Release properties that are utilized in the production of Tōton | Light Release are the only way to keep the Lightning Oni at bay, thus allowing it to not only keep its form but also make use of the properties of earth to reach and assimilate into the form of other light release constructs. Disrupting the balance of Yin Release in this technique, such as Life Forms and Yin Release consisting constructs, causes the Oni to lose its light based shell and release the Raiton | Lightning Release chakra upon who ever is in radius of the path it took between light constructs.

Name ;; 1 Shot | Pew Pistol (P.P.)
Rank ;; D
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 5 M
Power ;; 2
Speed ;; 1
Cool Down;; 1 Post
Description ;; The 1st technique in his weaponry line is playful at best, but at the least strong enough cause medium bruising within range of a clean shot. By manipulating a light source and/or creating light from themselves, the user encases it with their own chakra creating what could be considered a small scale laser beam. There is no need for hand signs in the presence of light but the user must replicate a gun in his hand with only the index finger extended, simulating pulling the trigger releases a hard light beam of Tōton | Light Release chakra that he calls "A Straight Shot with a hell of a bite…" due to the scald wound that is produced if the opponents durability is lower than his chakra. In the presence of light sources other than themselves or natural sun/moonlight they bypass needing a cool down due to being afforded an extra light source from which to draw from. Consequently, by doing so in succession the user will not receive the chakra benefit the next turn. Sunlight and Moonlight can not be absorbed at the same time, per as what is stated on the SC for reference.

Name ;; 1 Shot | Light Shot Revolver (L.S.R.)
Rank ;; C
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 10 M
Power ;; 2
Speed ;; 2
Cool Down;; 2 Post
Description ;; An advancement to the (P.P.) in both accuracy and overall speed, the (L.S.R.) follows the same principals in terms of hand signs, but instead of just the index finger needing to be put up additionally the middle finger as well along with the thumb. Unlike the (P.P.), the (L.S.R.) has two functions in terms of shooting capabilities, Double-One Shot or Light Shot. The Double-One shot starts by separating the initial hand into dual left and right variations of the (P.P.), either fired together or independently these release two straight shots with very little accuracy. The Light Shot function relies on the user compounding the specially crafted bullet that takes on the appearance of a 10 M radius Spherical light construct, but it only fires after a one post charge up wherein the user must have the opponent within his sight at the beginning of his first post and beginning of his second post. This ensures that the target remains in an area of light and the bullet will not miss without outside influence. As a construct of Tōton | Light Release chakra if the endurance of the opponent is lower than the jutsu power then they will succumb to scald wounds.

Name ;; 3 Shot | Tactical Mossberg (3S™)
Rank ;; B
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 15 M
Power ;; 3
Speed ;; 3
Cool Down;; 2 Posts
Description ;; The first in this series of techniques that creates the actual visualization of the weapon, due to the malleability of Tōton | Light Release chakra the shape may be anything that can come to mind, but it will follow the same guidelines associated with the element. The 3S™ is a weapon which draws upon the user's bioluminescence to create its ammunition from the chakra the user would normally absorb from heat based light. When shot this weapon releases a sphere of light whose size is half the distance of the range listed though it still travels that far, at its maximum range it stops mid air and casts its light. One sphere can be fired per post for 3 posts or the 3 Shot function allows it to shoot all three spheres for 2 posts, thus providing the user with external sources of light in event of the absence of one.

Name ;; 3 Shot | Dead-Eye Barrett (D.E.B.)
Rank ;; A
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 20 M
Power ;; 4
Speed ;; 4
Cool Down;; 4 Posts
Description ;; Although not as tactical as its predecessor the (D.E.B.) is considerably more accurate whilst holding onto it's 3 Shot (Triple Shot) roots. Regardless of the form chosen through shape manipulation of the Tōton | Light Release chakra the weapon will take two hands to hold and the addition of one eye closed throughout its use, with the conjuring of the weapon so to are three spheres roughly and most commonly in the shape of human eyeballs in each of the cardinal directions with the exception of the one the user is facing. Like their appearance so too is their function with each eye being able to view a different wavelength of light (Electromagnetic Radiation); X-Ray, Infrared, Radio. The purpose of the abilities of the eyes are not just to find out the location of the target(s), but to ensure that the round makes its mark, thus the user is also looking for up to three points where their round can ricochet off of a created hard light construct and hit their target. Durability stats lower than the chakra stat of the user are susceptible to being hit by the blunt force and met with the penetration of a scalding hot construct of light no bigger than a golf ball, removal methods of equivalent rank are needed for extraction. The 3 Shot (Triple Shot) function of this particular technique activates the effects of each eye and makes them viewable through the one closed eye, additionally the 3 ricochet points can be created within range of light, but only 1 bullet may be utilized before the cool down goes into effect. One round per post.

  • X-Ray | The eye emits an X-Ray radiated frequency that produces a transparency effect to visually penetrate and/or see within objects only in the event that their endurance (humans) or for constructs the chakra stat of the opponent is lower than the user. For one post.
  • Infrared | The eye is able to perceive the electromagnetic radiation on the Infrared Spectrum, thus allowing them to see temperature variations in object and environment. If the opponents endurance stat is lower than the jutsu power stat all of their steps up until their current location will be outlined on the floor. For one post.
  • Radio | The eye is able to intercept the electromagnetic radiation created by radio frequencies in the production of sound, thus the direction from which the sound of movement and speech originates and travels to can be perceived if within range. For one post.


Name ;; 9 Shot | Triplet ArmaLite
Rank ;; S
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 50 M | 25 (Pistol Mode)
Power ;; 4
Speed ;; 6
Cool Down;; 4 Posts
Description ;; The ingenuity in the weapons base form is meant for long-range assassination at the cost of being stationary and needing two hands, but the malleability of Tōton | Light Release chakra allowed for the conversion of the weapon to be scaled into a dual-wielded variation of the 3 Shot series. The production of this hard light construct is accompanied by three spheres commonly found in both shape and function of a human eye, though each is able to view a different wave length of the electromagnetic spectrum (Light): X-Ray, Infrared, Radio.

  • Rifle Mode | The two handed variation of this technique allows the user to view from only one of the three eye constructs to determine the location of their target. The ammunition used in this technique comes in the form of the user as a hard light construct, when fired a blinding bright light hinders those within half of the listed range for one post. Constructs consisting of Inton | Yin Release and Dark Release constructs with a chakra stat higher than the jutsu power stat. Up to three hard light constructs can be made en route so as to be ricocheted off of and capable of hitting a target in the event of no outside influence. Due to the effect and speed at which the user is launched it appears as if the user disappears at one place and appears at the next. This can be used up to three times, once per post.
  • Pistol Mode | This variation of the technique creates two hard light constructs in each of the user's hands, each weapon fires 3 rounds per post for up to three posts, but due to their size only travel half the distance as listed above. Fortunately, the user can utilize each of the viewing abilities of each eye during the use of this mode.


Name ;; Snapshot
Rank ;; C
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 10 M
Power ;; 1
Speed ;; 3
Cool Down;; 1 Post
Description ;; By generating two orbs of Tōton | Light Release chakra between his index and thumb fingers, when crushed together to snap one's fingers the chakra is released and a flash of light that blinds those with a durability less than the jutsu power stat for one post. This flash of light in essence mimics the effect of taking a picture with the flash on bright, the user can view the "image" by either having the image displayed through his own sight without hindrance of his view or have it saved into the contents of a scroll for storage.


Last edited by Setō on Wed Mar 01, 2017 6:26 pm; edited 1 time in total
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Setō

Posts : 36
Join date : 2015-12-01

Re: Setōshi Sōichirō | Tōton Jutsu: Light Release Techniques

Post by Setō on Tue Feb 28, 2017 3:31 pm

Bump.
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Roku



Posts : 255
Join date : 2015-11-08

Re: Setōshi Sōichirō | Tōton Jutsu: Light Release Techniques

Post by Roku on Tue Feb 28, 2017 4:35 pm

Setō wrote:Name ;; Light-Lightning Oni
Rank ;; C | B | A | S
Type ;; Ninjutsu
Element ;; Tōton | Light Release + Raiton | Lightning Release
Range ;; 10 M | 15 | 20 | 25
Power ;; 2 | 2 | 3 | 3
Speed ;; 2 | 4 | 5 |7
Cool Down;; Self-Sustained
Description ;; An interesting technique which calls upon the user's bioluminescence, instead of receiving the Chakra gained from being in the presence of heat based light the user generates what is known as an Oni, in the case of this technique an Oni consisting of Raiton | Lightning Release chakra with the ability to change its shape utilizing an out casing Tōton | Light Release Chakra. The additional Yōton | Yang Release properties that are utilized in the production of Tōton | Light Release are the only way to keep the Lightning Oni at bay, thus allowing it to not only keep its form but also make use of the properties of earth to reach and assimilate into the form of other light release constructs. Disrupting the balance of Yin Release in this technique, such as Life Forms and Yin Release consisting constructs, causes the Oni to lose its light based shell and release the Raiton | Lightning Release chakra upon who ever is in radius of the path it took between light constructs.

So, for clarity, it's a lightning bomb that takes the shape of a demon/oni until it is detonated?Additionally, this technique cannot surpass 5 in speed or durability. Sorry.

Name ;;  1 Shot | Pew Pistol (P.P.)
Rank ;; D
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 5 M
Power ;; 2
Speed ;; 1
Cool Down;; 1 Post
Description ;; The 1st technique in his weaponry line is playful at best, but at the least strong enough cause medium bruising within range of a clean shot. By manipulating a light source and/or creating light from themselves, the user encases it with their own chakra creating what could be considered a small scale laser beam. There is no need for hand signs in the presence of light but the user must replicate a gun in his hand with only the index finger extended, simulating pulling the trigger releases a hard light beam of Tōton | Light Release chakra that he calls "A Straight Shot with a hell of a bite…" due to the scald wound that is produced if the opponents durability is lower than his chakra. In the presence of light sources other than themselves or natural sun/moonlight they bypass needing a cool down due to being afforded an extra light source from which to draw from. Consequently, by doing so in succession the user will not receive the chakra benefit the next turn. Sunlight and Moonlight can not be absorbed at the same time, per as what is stated on the SC for reference.

Approved

Name ;;  1 Shot | Light Shot Revolver (L.S.R.)
Rank ;; C
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 10 M
Power ;; 2
Speed ;; 2
Cool Down;; 2 Post
Description ;; An advancement to the (P.P.) in both accuracy and overall speed, the (L.S.R.) follows the same principals in terms of hand signs, but instead of just the index finger needing to be put up additionally the middle finger as well along with the thumb. Unlike the (P.P.), the (L.S.R.) has two functions in terms of shooting capabilities, Double-One Shot or Light Shot. The Double-One shot starts by separating the initial hand into dual left and right variations of the (P.P.), either fired together or independently these release two straight shots with very little accuracy. The Light Shot function relies on the user compounding the specially crafted bullet that takes on the appearance of a 10 M radius Spherical light construct, but it only fires after a one post charge up wherein the user must have the opponent within his sight at the beginning of his first post and beginning end of his second post. This ensures that the target remains in an area of light and the bullet will not miss without outside influence. As a construct of Tōton | Light Release chakra if the endurance of the opponent is lower than the user's chakra then they will succumb to scald wounds.

The part that I highlighted in yellow is unclear for obvious reasons XD

Name ;; 3 Shot | Tactical Mossberg (3S-TM)
Rank ;; B
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 15 M
Power ;; 3
Speed ;; 3
Cool Down;; 2 Posts
Description ;; The first in this series of techniques that creates the actual visualization of the weapon, due to the malleability of Tōton | Light Release chakra the shape may be anything that can come to mind, but it will follow the same guidelines associated with the element. This specific weapon has three forms of ammunition, only one Shot-Form can be used per post, and choosing another form besides the first form negates the use of the 3 Shot (Triple Shot) function which occurs in the first post and afterward requiring the cool down.  


  • Flash Shot | When shot a sphere of light rises into the air and instantly anything within vicinity of the light it casts will succumb to blindness (unable to see) for 1 post. By utilizing all three shots in succession the user can expand the area of affect threefold, if this is not then only one shot can be made per post. By utilizing the 3 Shot (Triple Shot) function Tōton | Light Release chakra creates three 5 M sized spheres that hover around his body, the light they produce effect everything in a three hundred and sixty degree radius of himself up to 45 feet, it goes on for three posts with each passing post one sphere goes out. Like the rest, if an endurance is less than the user's chakra stat the target will be susceptible to a 1 post blindness (unable to see) and if contact with the sphere is made scald wounds. So, blindness only occurs if durability is less than chakra stat? Also, please lower the radius to 30 feet.
  • Snare Shot | When shot Ropes, Ties, Hand Cuffs, whatever is needed to trap an opponent will be released and through mental link with the user will attempt to subdue an opponent for 1 post. By utilizing the Triple Shot function with this gun it releases a straight shot net composed of Tōton | Light Release chakra that will subdue anything caught in range by scalding and ensnarement by the net. If durability and strength is less than the user's chakra stat then the target will be susceptible to ensnarement and scalding hot light. This has a completely different function, please make it a different jutsu.
  • Buck Shot | When shot a single basketball sized sphere is released, but as it travels through the air it separates into three baseball sized spheres in a triangular formation. At 5m away from the point of origin the spheres of the formation and the area of its interior will display the traits of Tōton | Light Release by the production of scalding hard-light, durability and defenses less than the user's chakra stat are susceptible to this effect. Does Blunt Force Trauma in triangle shape. By utilizing the 3 Shot (Triple Shot) function, three spheres will be released spreading out in different directions creating an enclosure of an area of space in which anything within its interior will succumb to slash and scald wounds as the hard light that passes through a target. Two Dimensional Construct. Same as above.



Name ;; 3 Shot | Dead-Eye Barrett (D.E.B.)
Rank ;; A
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 20 M
Power ;; 4
Speed ;; 4
Cool Down;; 3 Posts
Description ;; Although not as tactical as its predecessor the (D.E.B.) is considerably more accurate whilst holding onto it's 3 Shot (Triple Shot) roots. Regardless of the form chosen through shape manipulation of the Tōton | Light Release chakra the weapon will take two hands to hold and the addition of one eye closed throughout its use, with the conjuring of the weapon so to are three spheres roughly and most commonly in the shape of human eyeballs in each of the cardinal directions with the exception of the one the user is facing. Like their appearance so too is their function with each eye being able to view a different wavelength of light (Electromagnetic Radiation); X-Ray, Infrared, Radio. The purpose of the abilities of the eyes are not just to find out the location of the target(s), but to ensure that the round makes its mark, thus the user is also looking for up to three points where their round can ricochet off of a created hard light construct and hit their target. Durability stats lower than the chakra stat of the user are susceptible to being hit by the blunt force and met with the penetration of a scalding hot construct of light no bigger than a golf ball, removal methods of equivalent rank are needed for extraction. The 3 Shot (Triple Shot) function of this particular technique activates the effects of each eye and makes them viewable through the one closed eye, additionally the 3 ricochet points can be created within range of light, but only 1 bullet may be utilized before the cool down goes into effect. One round per post.


  • X-Ray | The eye emits an X-Ray radiated frequency that produces a transparency effect to visually penetrate and/or see within objects only in the event that their endurance (humans) or for constructs the chakra stat of the opponent is lower than the user. For one post.
  • Infrared | The eye is able to perceive the electromagnetic radiation on the Infrared Spectrum, thus allowing them to see temperature variations in object and environment. If the opponents endurance stat is lower than the user's chakra stat all of their steps up until their current location will be outlined on the floor. For one post.
  • Radio | The eye is able to intercept the electromagnetic radiation created by radio frequencies in the production of sound, thus the direction from which the sound of movement and speech originates and travels to can be perceived if within range. For one post.


Please extend the cooldown to 4.



Name ;; 9 Shot | Triplet ArmaLite (9S-AR)
Rank ;; S
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 50 M | 25 (Pistol Mode)
Power ;; 4
Speed ;; 6
Cool Down;; 4 Posts
Description ;; The ingenuity in the weapons base form is meant for long-range assassination at the cost of being stationary and needing two hands, but the malleability of Tōton | Light Release chakra allowed for the conversion of the weapon to be scaled into a dual-wielded variation of the 3 Shot series. The production of this hard light construct is accompanied by three spheres commonly found in both shape and function of a human eye, though each is able to view a different wave length of the electromagnetic spectrum (Light): X-Ray, Infrared, Radio.


    Rifle Mode | The two handed variation of this technique allows the user to view from only one of the three eye constructs to determine the location of their target. The ammunition used in this technique comes in the form of the user as a hard light construct, when fired a blinding bright light hinders those within half of the listed range for one post. Any form of resistance? Up to three hard light constructs can be made en route so as to be ricocheted off of and capable of hitting a target in the event of no outside influence. Due to the effect and speed at which the user is launched it appears as if the user appears at once place and disappears at the next. This can be used up to three times, once per post.
  • Pistol Mode | This variation of the technique creates two hard light constructs in each of the user's hands, each weapon fires 3 rounds per post for up to three posts, but due to their size only travel half the distance as listed above. Fortunately, the user can utilize each of the viewing abilities of each eye during the use of this mode.


Speed cannot exceed 5, please extend the cooldown to 5 posts.


Name ;; Snapshot
Rank ;; C
Type ;; Ninjutsu
Element ;; Tōton | Light Release
Range ;; 10 M
Power ;; 1
Speed ;; 3
Cool Down;; 1 Post
Description ;; By generating two orbs of Tōton | Light Release chakra between his index and thumb fingers, when crushed together to snap one's fingers the chakra is released and a flash of light that blinds those with a durability less than the user's chakra stat for one post. This flash of light in essence mimics the effect of taking a picture with the flash on bright, the user can view the "image" by either having the image displayed through his own head's up display without hindrance of his view or have it saved into the contents of a scroll for storage.


Please change the word use of all jutsu that say the "user's chakra stat" to the "jutsu's power stat."

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Setō

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Re: Setōshi Sōichirō | Tōton Jutsu: Light Release Techniques

Post by Setō on Wed Mar 01, 2017 6:28 pm

Edited

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Re: Setōshi Sōichirō | Tōton Jutsu: Light Release Techniques

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    Current date/time is Mon Jun 26, 2017 10:35 am