Naruto: Crisis: Shinobi Fate


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Garnet's Custom Jutsu The Fifth

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Garnet Rose



Posts : 178
Join date : 2016-01-06

Garnet's Custom Jutsu The Fifth

Post by Garnet Rose on Sat Feb 11, 2017 10:28 pm



Name ;; Back Slash
Rank ;; A
Type ;; Kenjutsu
Element ;; N/A
Range ;; Touch, 20m (on-hit)
Power ;; 4
Speed ;; 4
Cool Down;; 2 Posts
Description ;; The user charges their weapon with chakra before swinging it forward towards the target. If swung towards the back, it emits a shockwave on hit that will knock the target back 20m if their endurance is less than that of the jutsu’s power.
Requirements ;; Ken Spec




Name ;; Desolate Land
Rank ;; SS
Type ;; Ninjutsu
Element ;; Fire, Temperature
Range ;; 150m (radius with self as center)
Power ;; MAX
Speed ;; 5
Cool Down;; 10 Posts
Description ;; The user calls upon a large amount of temperature and fire chakra, intensifying the sun's rays and raising the temperature to an incredible degree. Those who stay within the radius of this technique will be blinded temporarily due to the sheer intensity of the sun’s rays and also find their water related techniques negated for 7 posts, at which point the sun's rays will subside and allow for their usage again. Another note is that those who stay under this technique for too long without proper protection will have a very nasty sunburn due to the intensity of its rays. The user of the technique is immune to blindness and sunburn caused by this technique due to it being influenced by their own chakra.
Requirements ;; Be the Jinchuriki of the 7 Tails, Fire Element, OOC Permission




Name ;; Primordial Sea
Rank ;; SS
Type ;; Ninjutsu
Element ;; Temperature, Water
Range ;; 150m (radius with self as center)
Power ;; MAX
Speed ;; 5
Cool Down;; 10 Posts
Description ;; The user calls upon a large amount of temperature and water chakra, causing heavy rain clouds to come forth before pouring downwards. Along with flooding the area this chakra infused rain will negate the effects of all fire related techniques for 7 posts, at which point the clouds will dissipate and allow for their usage again. Side effects may include severe flooding due to the sheer amount of water being produced by the rain clouds throughout this technique.
Requirements ;; Be the Jinchuriki of the 7 Tails, Water Element, OOC Permission




Name ;; Blood Well
Rank ;; S
Type ;; Ninjutsu, Medical
Element ;; N/A
Range ;; Touch
Power ;; 5
Speed ;; 5
Cool Down;; N/A
Description ;; Upon striking a hit that causes a cut Blood Well can be activated, causing the user to store energy by absorbing the blood that is lost from the victim upon gaining damage, taking it from the victim into a special type of chakra for techniques that require the usage of Blood Well. Blood stored this well can be kept between topics, however it naturally drains out by one B-Ranks worth of blood per each topic.

Follow This Chart For Blood Usage:
E-Rank: Tiniest scrape
D-Rank: Minor cut
C-Rank: Larger cut
B-Rank: Minor gaping wound
A-Rank: Major Life threatening wound
S-Rank: Death of Victim
SS-Rank: Death of Two Victims
X-Rank: Death of Five Victims

Blood can be obtained from NPC’s, however this route causes the user to lose one A-ranks instead to limit the amount one can hoard through solo topics. A user may only store up to an X ranks worth of Blood Well chakra within their body, any more is simply lost as excess.
Requirements ;; OOC Permission, Ninjutsu Spec, Medical Spec




Name ;; Dark Flight
Rank ;; C
Type ;; Ninjutsu
Element ;; N/A
Range ;; 20m
Power ;; 2
Speed ;; 2
Cool Down;; 1 Post
Description ;; The user draws upon chakra stored by the Blood Well, rising into the air whilst being surrounded by a crimson aura before diving at the opponent to cause damage. This can be done alongside other attacks, such as the Dynamic Entry or other taijutsu related techniques, to cause more damage to the opponent. This technique can only be activated through chakra supplied by the Blood Well Technique.
Requirements ;; Know Blood Well, OOC Permission, Ninjutsu Spec




Name ;; Blood Thirst
Rank ;; A
Type ;; Medical
Element ;; N/A
Range ;; Self
Power ;; 4
Speed ;; 4
Cool Down;; 1 post
Description ;; The user turns the chakra drained by the Blood Well Technique into medical chakra, healing their wounds. This can be used to heal up most wounds however anything larger than a major organ will cause the effect to end after the first organ has been repaired. This technique can only be activated through chakra supplied by the Blood Well Technique.
Requirements ;; Know Blood Well, OOC Permission, Medical Spec




Name ;; Blood Price
Rank ;; A
Type ;; Ninjutsu
Element ;; N/A
Range ;; Self
Power ;; 4
Speed ;; 4
Cool Down;; Duration used + 2 Posts
Description ;; The user uses the chakra drained by the Blood Well Technique to invigorate their muscles, increasing their strength by the power of the technique as they glow with a faint crimson aura. This technique may be toggled as long as the user wishes, however this consumes an additional C-Ranks worth of Blood Well chakra per each post it remains in use. This technique can only be activated through chakra supplied by the Blood Well Technique.
Requirements ;; Know Blood Well, OOC Permission, Ninjutsu Spec




Name ;; Blades of Torment
Rank ;; B
Type ;; Kenjutsu
Element ;; N/A
Range ;; 40m
Power ;; 3
Speed ;; 3
Cool Down;; 1 post
Description ;; The user swings out with their weapon, sending out three waves of Blood Well chakra 4ft in length. Upon making contact with the enemy they will find their movements slowed by the power of the technique if their endurance is not within 15% of its power. This technique can only be activated through chakra supplied by the Blood Well Technique.
Requirements ;; Know Blood Well, OOC Permission, Kenjutsu Spec




Name ;; Massacre
Rank ;; SS
Type ;; Ninjutsu, Medical
Element ;; N/A
Range ;; Self
Power ;; MAX
Speed ;; 5
Cool Down;; 11 posts
Description ;; In order for this jutsu to be used, the user must have already used the Blood Well at least once on the target. Upon using the Blood Well technique again, the user pulls the victims lost blood forcefully with their own chakra, causing large amounts of Blood Well Chakra to empower their strength. For one single post the user’s strength is boosted by the power of the technique. However, in exchange the Blood Well cannot draw blood during this time and will be unusable for the next three posts. This technique can only be activated through chakra supplied by the Blood Well Technique, for obvious reasons.
Requirements ;; Know Blood Well, OOC Permission, Ninjutsu Spec, Med Spec




Name ;; Blood Revival
Rank ;; X
Type ;; Medical
Element ;; N/A
Range ;; Self
Power ;; MAX
Speed ;; MAX
Cool Down;; Once per every five topics
Description ;; The user, upon sustaining a major wound that would normally result in death, calls upon the Blood Well Chakra within them. This makes the user temporarily invulnerable for a short moment however they can do nothing in this time save for wait on their knees as the chakra repairs their body back to a stable state. After the end of the technique the user becomes incredibly exhausted due to the strain the technique puts on the user and the Blood Well Technique is completely drained no matter how much was stored beforehand. This technique can only be activated through chakra supplied by the Blood Well, no exceptions.

NOTE: Upon usage of the Blood Revival Technique, the user must spend the same amount of words they spent learning it originally in order to use it again regardless of cooldown +1000 words per each death they have avoided due to the technique. Tokens may not be used to get around this word count.

Requirements ;; Know Blood Well, Know Massacre, OOC Permission, Medical Spec






Name ;; Twin Disciplines
Rank ;; B
Type ;; Kenjutsu, Medical
Element ;; N/A
Range ;; Self
Power ;; 3
Speed ;; 3
Cool Down;; 1 post
Description ;; The user is able to infuse up to two of their weapons with “disciplined” chakra, giving each of their first two strikes an effect. The first strike siphons energy from the opponent, healing the user with the power of the jutsu. The second strike then deals extra damage through the use of chakra, dealing extra damage equal to the techniques power.
Requirements ;; OOC Permission, Ken Spec, Med Spec





Name ;; Mark of the Assassin
Rank ;; C
Type ;; Nin/Ken
Element ;; N/A
Range ;; 20m
Power ;; 2
Speed ;; 2
Cool Down;; 1 Post
Description ;; The user generates chakra in their hand and uses shape manipulation to make it look like a pair of kama before throwing it at the enemy. Upon contact with the enemy the kama dissipate, instead reappearing above the targets head as a small incorporeal spinning pair of said kama to show the technique is in effect. Once another hit is landed on the target the mark activates, causing the power of the technique to become additional damage upon the target. If the mark is not consumed within three posts it dissipates harmlessly.
Requirements ;; OOC Permission, Know Twin Disciplines




Name ;; Shadow Dance
Rank ;; S
Type ;; Taijutsu
Element ;; N/A
Range ;; 100m
Power ;; 5
Speed ;; 5
Cool Down;; 1 post/ 4 posts
Description ;; The user follows the doctrine of the ninja, taking to the shadows and moving with speed to attack the opponent. This can  be activated once for a one post cooldown, or three times within one post, each time counting as its own separate casting to prevent it from stacking up, in exchange for it cooling down for four posts instead. If used in a smokescreen technique such as Hiding in Ash and Smoke or Twilight shroud, this technique gains a +20 to speed after calculation.
Requirements ;; Know Twin Discipline, OOC Permission, Taijutsu Spec




Name ;; Twilight Shroud
Rank ;; B
Type ;; Ninjutsu
Element ;; N/A
Range ;; 40m
Power ;; 3
Speed ;; 3
Cool Down;; 2 posts
Description ;; The user throws down a smokescreen, whether it be made from sand, an actual smoke bomb or whatever other method they choose. When within this smokescreen the user will find themselves unable to be seen by the naked eye and also have their speed boosted by half the techniques power.
Requirements ;; Know Twin Disciplines, OOC Permission




Name ;; Crescent Slash
Rank ;; A
Type ;; Kenjutsu
Element ;; N/A
Range ;; Self
Power ;; 4
Speed ;; 4
Cool Down;; 1 post
Description ;; The user spins in a circle with their weapons, preferably kama, to deal damage to the opponent with sharp blades.
Requirements ;; Know Twin Disciplines, OOC Permission, Ken Spec


Last edited by Garnet Rose on Sun Feb 19, 2017 7:39 pm; edited 1 time in total
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Garnet Rose



Posts : 178
Join date : 2016-01-06

Re: Garnet's Custom Jutsu The Fifth

Post by Garnet Rose on Sat Feb 18, 2017 8:45 pm

bump?
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Garnet Rose



Posts : 178
Join date : 2016-01-06

Re: Garnet's Custom Jutsu The Fifth

Post by Garnet Rose on Sun Feb 19, 2017 7:25 pm

bump? idk mang

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Re: Garnet's Custom Jutsu The Fifth

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    Current date/time is Sun Oct 22, 2017 8:52 am