Naruto: Crisis: Shinobi Fate


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Garnet's Custom Jutsu the Fourth

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Garnet Rose



Posts : 178
Join date : 2016-01-06

Garnet's Custom Jutsu the Fourth

Post by Garnet Rose on Sun Jan 15, 2017 1:12 pm


• Name ;; Glaciate
• Rank ;; S
• Type ;; Ninjutsu
• Element ;; Temperature
• Range ;; 100m in diameter (50m radius with user as center)
• Power ;; 5
• Speed ;; 5
• Cool Down;; 7 Posts
• Description ;; The user unleashes the power of the seven tails in order to lower the temperature within their immediate area. Ice Crystals will begin to form from the gases within the immediate area to form a dome of jagged ice with a diameter of it’s range, encasing all with it including the user. Those within this dome will find their movements restricted if unable to match the power of the technique. Those with strength higher than it’s power will be able to break free. Also, it is noted that death by hypothermia is imminent to those who cannot escape the range of this technique after three posts due to the extreme temperatures of the area, increased to five for those within 5% of its power and those above it having seven posts due to being able to shrug it off but in the end still vulnerable to the elements like any other human being. Water element techniques will also immediately freeze while in this zone if below the power of the technique rendering them ineffective. The user and their own techniques are immune to the ill effects of Glaciate while active.
• Requirements ;; Temperature Release, Seven Tails Jinchuriki, OOC Permission










• Name ;; True Transformation Technique
• Rank ;; A
• Type ;; Ninjutsu, Iryojutsu
• Element ;; N/A
• Range ;; Self
• Power ;; N/A
• Speed ;; N/A
• Cool Down;; 1 post
• Description ;; An elevation of the traditional transformation technique, this technique requires fine control over one’s own cells in order to make the traditional transformation technique permanent. However, unlike the traditional variant, this does not account for clothes and merely changes the physical structure of the user. The user of this technique may not use this technique to become a creature any larger than ten feet.
• Requirements ;; Ninjutsu and Iryojutsu Spec, OOC Permission



• Name ;; True Clone Technique
• Rank ;; S
• Type ;; Ninjutsu, Iryojutsu
• Element ;; N/A
• Range ;; 3 ft
• Power ;; N/A
• Speed ;; N/A
• Cool Down;; Once per Topic
• Description ;; The user forms the signs of the ram and the dog before cutting their thumb as a blood sacrifice, creating a true clone in an improved form of the clone technique. These clones are fully autonomous and capable of thought and have the ability to communicate with each other and their creator due to the intimacy of their creation. Each clone requires their own stat page and is made with ⅙ of the stats of the creator when the technique was used. Clones start with no jutsu or bloodlines if their creator previously had any and may not claim any limiteds and must train all jutsu as though it were a new character.
• Requirements ;; OOC Permission, Ninjutsu Spec, Medical Spec, Learn IC from Garnet Rose







• Name ;; Spontaneous Combustion
• Rank ;; S
• Type ;; Ninjutsu
• Element ;; Temperature
• Range ;; 100m in diameter (50m radius with user as center)
• Power ;; 5
• Speed ;; 5
• Cool Down;; 7 Posts
• Description ;; The warmer counterpart of Glaciate, the user draws upon the power of the seven tails to drastically raise the temperature of an area with a diameter of its range. Objects and living beings within this area will begin to melt and or burn within this area if less than the jutsu’s power, being completely turned to ashes within 3 posts, 5 posts if with an endurance stat within 5% of its power. Those above the jutsu’s power have 7 posts until they burn out as while it will not hurt them as badly they are still just as vulnerable to temperatures as any other human being.
• Requirements ;; Temperature Release, 7 Tails Jinchuriki, OOC Permission





• Name ;; Counterstrike
• Rank ;; S
• Type ;; Ninjutsu, Taijutsu
• Element ;; Temperature
• Range ;; Self
• Power ;; 7
• Speed ;; 3
• Cool Down;; 10 posts
• Description ;; The users hair appears to ignite, turning a brilliant yellow and their eyes glow a bright red as they appear to be encased in fire chakra. For the next three posts the user stores ¼ of all damage taken from attacks as latent power before delivering one solid strike which contains the added power of the technique along with 1/2 of the already gathered latent energy. After the strike has been made, hit or miss, the jutsu goes on cooldown and the user's appearance resets.
• Requirements ;; Ninjutsu Spec, Taijutsu Spec, OOC Permission, learn IC from Garnet Rose






• Name ;; Kek Land

• Rank ;; A

• Type ;; Genjutsu

• Element ;; N/A

• Range ;;  75m

• Power ;; 4

• Speed ;; 4

• Cool Down;; 4 posts

• Description ;; The user lets out an ear piercing screech, assaulting the senses of opponents within 75m. The afflicted will soon begin to hallucinate vividly, finding that their surroundings have been replaced by an open blue expanse filled with odd humanoid frogs, who will begin to climb over the victim whilst screaming loudly. This can be broken if the user has a chakra stat higher than the power by methods such as the genjutsu release.

• Requirements ;; OOC Permission, Gen Spec









• Name ;; Wind Wall

• Rank ;; B

• Type ;; Ninjutsu

• Element ;; Wind

• Range ;; 5m

• Power ;; 3

• Speed ;; 3

• Cool Down;; 2 posts

• Description ;; The user throws up a wall of wind, 2m tall and 2m wide, which then pushes forward 5m. Those with less endurance than the wall are pushed back and any attacks that have less power than the Wind Wall will dissipate upon impact. Any higher and the wall breaks allowing the attack to continue. The user’s techniques are not blocked by their own Wind Wall. Wind wall remains active for one post before dissipating on the next.

• Requirements ;; Wind Element, Nin Spec, OOC Permission









• Name ;; Charm

• Rank ;; S

• Type ;; Genjutsu

• Element ;; N/A

• Range ;; 100m

• Power ;; 5

• Speed ;; 5

• Cool Down;; 4 Posts

• Description ;; The user does a suggestive movement, such as blowing a kiss, to enter the nervous system of the target and break down their ability of reason. The victim then becoming enwrapped in a haze, their own mind being filled with lustful delusions as they are unable to control themselves from stopping all actions and walking forward towards the caster. This can be broken by having a higher chakra stat than the technique and using methods such as the genjutsu release to escape.

• Requirements ;; OOC Permission, Gen Spec







• Name ;; Orb of Deception

• Rank ;; C

• Type ;; Ninjutsu

• Element ;; Fire

• Range ;; 40m

• Power ;; 2

• Speed ;; 2

• Cool Down;; 1 post

• Description ;; The user conjures an orb of flame 6in in diameter before throwing it forward. This fire travels 40m, passing through any objects it goes through to hit as many targets as possible. before travelling back towards the user at which point it dissipates. For example, when passing through a wall the orb would do 40 damage flat before passing through to hit the man behind it, also dealing 40 damage. This is done by having it return briefly to a pure chakra state when doing so, allowing to pass through objects in exchange for not causing any harm during the transit. It should be noted that when passing through an object the orb does not burn them, so if the orb hit a large tree the outer bark might be burnt but the insides would be unharmed during it's transit along with the other side of it until it came back, at which point that other side would be burnt leaving the inside still perfectly unharmed as it was never directly exposed to the orb's impact.

• Requirements ;; OOC Permission, Fire Element








• Name ;; Fox Fire

• Rank ;; C

• Type ;; Ninjutsu

• Element ;; Fire

• Range ;; 20m

• Power ;; 2

• Speed ;; 2

• Cool Down;; 4 posts

• Description ;; the user generates three small blue flames, 3in in diameter, which lock onto a target within their range and fire forth at the target. While these flames will follow the target if they reach over 20m away from the user they will dissipate and go on cooldown. The flames can last for 3 posts at the most before going on cooldown.

• Requirements ;; OOC Permission, Fire Element







• Name ;; Howling Gale

• Rank ;; A

• Type ;; Ninjutsu

• Element ;; Wind

• Range ;; 60m

• Power ;; 5

• Speed ;; 3

• Cool Down;; 2 posts

• Description ;; The user creates a small tornado, 3m in diameter, which can then be activated immediately or set off within 2 posts. If set off or two posts have passed the tornado activates and grows to its true size, 20ft tall and 10m wide before travelling in a straight line towards whatever path it had been directed in originally.

• Requirements ;; Wind Element, OOC Permission, Nin Spec







• Name ;; ThunderPunch

• Rank ;; A

• Type ;; Nintaijutsu

• Element ;; Lightning

• Range ;; Self

• Power ;; 4

• Speed ;; 4

• Cool Down;; 3 Posts

• Description ;; The user wreaths their fists in lightning, increasing their strength by the jutsu’s power for the next two posts. If the user lands a hit the electricity discharges, causing a decrease in speed by half the jutsu’s power for one post.

• Requirements ;; OOC Permission, Lightning Element, Ninjutsu Element, Taijutsu Element







• Name ;; DNA Analyze

• Rank ;; A

• Type ;; Iryojutsu

• Element ;; N/A

• Range ;; 10m

• Power ;; N/A

• Speed ;; 8

• Cool Down;; 2 Posts

• Description ;; The user creates the sign of the ram before sending out a pulse of chakra which acts as a sonar of all living creatures within the area before reporting back with a detailed report of their composition right down to their DNA. This cannot be used for offensive purposes, only for things such as information gathering for the user.

• Requirements ;; OOC Permission, Iryo Spec, Learn IC from Garnet Rose








• Name ;; Bad Dream
• Rank ;; A
• Type ;; Genjutsu
• Element ;; N/A
• Range ;; 80m
• Power ;; 4
• Speed ;; 4
• Cool Down;; 3 Posts
• Description ;; The user swings forward their limbs in a physical way, drawing the victims attention to the limb in order to cast the technique. While in reality the user stops the limb so that it does not actually hit in the genjutsu fueled reality either the hit is too fast and too strong, causing them to wake up from their “bad dream” into a false reality where they wake up the same day, with peaceful events happening instead of the real situation. If the user is able to recognize that this is a false world and has a chakra stat higher than the jutsu’s power they will be able to break the illusion through means such as the genjutsu release.
• Requirements ;; OOC Permission, Gen Spec





• Name ;; Requip
• Rank ;; A-S
• Type ;; Ninjutsu
• Element ;;
• Range ;; Self
• Power ;; N/A
• Speed ;; 8-10
• Cool Down;; N/A
• Description ;; The user stores their items and/or armor in a pocket dimension for easy use at the speed of the jutsu. Upon activation they can call upon certain items to themselves, including on themselves if changing out their weapons or armor. This can be done at the same time as storing objects to make it seem as though the user changed their outfit in the same time they gained a new one as to make it instantaneous.
• Requirements ;; Items to put inside the space, Nin Spec








• Name ;; In Memoriam

• Rank ;; A

• Type ;; Ninjutsu, Medical

• Element ;; N/A

• Range ;; Touch

• Power ;; 4

• Speed ;; 4

• Cool Down;; 1 post

• Description ;; The user puts both of their hands on the temple of a recently deceased person, receiving their memories for their own personal use. This technique cannot be used on any living being in any way shape or form as it has been specifically designed to work on the dead only making it useless in interrogation. The corpse must be preserved in some way, ie touching an ancient skeleton will not give you ancient skeleton memories.

• Requirements ;;  OOC Permission, Medical Spec, Ninjutsu Spec



Last edited by Garnet Rose on Thu Jan 19, 2017 4:47 pm; edited 7 times in total
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Garnet Rose



Posts : 178
Join date : 2016-01-06

Re: Garnet's Custom Jutsu the Fourth

Post by Garnet Rose on Sun Jan 15, 2017 10:34 pm

As I am fresh out of ideas I declare this app ready for review!
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Katsuo Hachirou



Posts : 73
Join date : 2017-01-12

Re: Garnet's Custom Jutsu the Fourth

Post by Katsuo Hachirou on Tue Jan 17, 2017 11:25 pm

Alright! A few things.

Maximum Overdrive and Organ Recreation Technique are completely broken, and can't be approved.

Glaciate and Spontaneous Combustion need to have defined radius'.

Why does Orb of Deception just pass through? Is there any particular reason?

Those that were not mentioned were approved.
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Garnet Rose



Posts : 178
Join date : 2016-01-06

Re: Garnet's Custom Jutsu the Fourth

Post by Garnet Rose on Wed Jan 18, 2017 4:14 pm

Too bad on Maximum Overdrive, would have been fun to run in the 90's. Edits have been made.
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Katsuo Hachirou



Posts : 73
Join date : 2017-01-12

Re: Garnet's Custom Jutsu the Fourth

Post by Katsuo Hachirou on Wed Jan 18, 2017 9:38 pm

Galciate and Spontaneous Combustion are now fine;

but HOW does Orb of Deception phase through things? I might just be misreading it, and if so, I'm sorry. I, however, am not seeing how it passes through things.
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Garnet Rose



Posts : 178
Join date : 2016-01-06

Re: Garnet's Custom Jutsu the Fourth

Post by Garnet Rose on Thu Jan 19, 2017 4:47 pm

Hey man, you're just doing your job. Not to mention you brought up a valid point as well. Edits have been made.
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Garnet Rose



Posts : 178
Join date : 2016-01-06

Re: Garnet's Custom Jutsu the Fourth

Post by Garnet Rose on Sun Jan 22, 2017 10:34 pm

Bump?
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Katsuo Hachirou



Posts : 73
Join date : 2017-01-12

Re: Garnet's Custom Jutsu the Fourth

Post by Katsuo Hachirou on Sun Jan 22, 2017 11:41 pm

Sorry. Thought I approved it.

Approved.

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Re: Garnet's Custom Jutsu the Fourth

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